MAYA - Part 3: Character Rigging A comprehensive look at introductory Maya Rigging using FK joints, IK limbs, Skinning, Controls, Set Driven Key, Connection Editor, Component Editor, Clusters and BlendShapes.
Jason Wiser has taught college art and animation since 2001.
In the 1990s he taught English and Humanities in the Baltimore Public Schools through Teach For America and was a volunteer art instructor at Long Lane Prison in Middletown, CT. As a high school teacher Jason received city and state awards for teaching excellence, and as a college art instructor Nintendo of America gave him this (as Jason Wiener).
In Summer 2005 Jason taught at Pixar Animation Studios: a Master Course in 3D Modeling with Maya for the Layout team. His teaching experience includes courses and curriculum development in the Media Arts & Animation department at The New England Institute of Art, the Art Institute of California - San Francisco, and Northeastern University.