* toggle channel box & attribute editor = [Ctrl]+[a]
* arc-rotate = [alt]+left mouse
* pan = [alt]+mid mouse
* zoom = [alt]+right mouse
* Animation = [F2]
* Modeling = [F3]
* Dynamics = [F4]
* rendering = [F5]
ADD to a selection: [Shift]+Left Mouse click on addition objects (or select around)
REMOVE from a selection: [Ctrl]+Left Mouse click or select around
TOGGLE between one view and multiple VIEWS: Tap Space Bar
DISPLAY MARK-UP MENUS (for quick access to Maya functions): Hold down Space Bar
* , , and  = NURBS level display.
* =show textures
* =show lighting
NOTE #1: To create a mirror copy go to the Edit/ Duplicate option box and set X = -1.
NOTE #2: [Ctrl]+[D] will duplicate using the parameters in the Menu/Edit/Duplicate option box, including mirroring and instancing options. By default, it excludes the creation node, and so the copy does not have attributes for segements and size. To include the creation node in all copies go to the Edit/ Duplicate option box, choose [*] Duplicate Input Graph, and hit Apply. Any further [Ctrl]+[D] duplicates will also have the creation node.
To create a HIERARCHY:
[Shift]-select any number of objects and hit [p]. All objects will be parented to the last one selected.
Creating a SHELF BUTTON from a menu tool:
Hold down [Shift]+[Ctrl]+[Alt] and hit the menu item. Alternatively, click on the tool so it appears at the bottom of the toolbox on the left side of the interface and middle-mouse drag from the toolbox to the custom shelf.
To End a Tool use: [Enter]
To end a tool use and Start Anew using the same tool: [y]
ZOOM EXTENTS: [a]
ZOOM SELECTED (and make the center of an arc-rotate): [f]
ANIMATE all keys: [s]
Show manipulator tool (for deformations): [t]
PIVOT toggle (to move the pivot): [Insert]
NOTE: To return the pivot to the center of the object: Modify/Center Pivot.